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Unit 3

Counting outs

The cards that turn a losing hand into a winning one.

3 ideas, then 8 lessons that drill them until the answers stop needing thought. Everything below appears inside the lessons themselves; this page is here so you can read it without playing, or come back to it after.

An out is a card that rescues you

The rule

Count the cards that turn a losing hand into a winning one. Not the cards that improve it.

After the flop, two cards are yours and three are face up, so forty seven remain unseen. Some of them win you the pot. Those are your outs, and the count is the number every price decision from here is built on.

The discipline is in the word winning. A card that gives you second pair when you are up against a set has improved your hand and lost you the same pot. It is not an out. Ask what beats you now, then ask which cards get past it.

Worked example

Board
You
They hold
Outs
8
Chance to hit
31.5%
47 cards unseen
Two and four
32%
the shortcut

They flopped a set, so an ace or a king does nothing at all. Only a heart gets there, and not even every heart: the one that pairs the board fills their full house instead. The count below is the engine finding the cards that actually win.

Read more: outs

Four counts cover almost everything

The rule

Flush draw nine, open-ended straight eight, gutshot four, two overcards six.

Thirteen cards of each suit. Four of them accounted for between your hand and the board leaves nine, so a flush draw is nine outs. An open-ended straight draw is completed by either of two ranks, four cards each, so eight. A gutshot needs one specific rank, so four. Two overcards have three of each left, so six.

Most real hands are these added together, minus whatever gets counted twice. A flush draw with two overcards is not nine plus six, because two of those overcards are hearts you already counted. Add, then subtract the overlap, and you will be right far more often than the people who memorised a table.

Read more: outs

Some outs are already dead

The rule

A card that makes your hand and a better one for somebody else is not an out.

The flush card that pairs the board fills somebody a full house. The straight card that puts a third suit out there completes a flush over the top of you. The ace that gives you top pair is the same ace that gives the player who three-bet preflop the best hand at the table.

Discounting is not pessimism, it is the difference between a call that is correct and one that is close to correct in the wrong direction. When you are unsure whether an out is live, count it as half. That is closer to the truth than either extreme.

The 8 lessons in this unit

  1. 1Your first count8 questions
  2. 2Tap the cards that win it6 questions
  3. 3Flush draws8 questions
  4. 4Straight draws8 questions
  5. 5Overcards and gutshots8 questions
  6. 6Counting on the turn8 questions
  7. 7Outs that are already dead6 questions
  8. 8Unit review10 questions · review

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